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UI for SAIDA LINE

Here is an UI from Saida Line Project, a game about the Libanese Civil War on the 70s.
I've made all of the UI and UX for this game.
The goal of this project is to create a 70's atmosphere, we were inspired by graphic novels and various references such as borderlands 2 and the tale tales. We also have a noise on our game to denote the old school vibe.

The dialog box, here we have a Typewritter Font to denote the communication in 70's

The dialog box, here we have a Typewritter Font to denote the communication in 70's

Visual novel phase, with choices

Visual novel phase, with choices

We have an intradigetic UI for tradings, is it a board where we manage all of our ressources

We have an intradigetic UI for tradings, is it a board where we manage all of our ressources

The Black Market for the illegals trades

The Black Market for the illegals trades

The codex (here the characters sheet)

The codex (here the characters sheet)

The main logo, we wanted here to connote the separation on the civil war with 2 colors and a line in the middle.

The main logo, we wanted here to connote the separation on the civil war with 2 colors and a line in the middle.

Logo B&W

Logo B&W